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Sled Storm was met with critical acclaim upon its release on July 31, 1999. Sled Storm significantly expanded on the number of features found in Road Rash and was one of the few racing titles for the original PlayStation to include four-player support through a PlayStation Multitap and feature split-screen action with more than two players. They could be played with day, night, sunny, and snow settings to make each race experience slightly different. The courses were extensively produced as they contained many shortcuts and alternate routes to complete a level. Both also feature cash prizes that allow the player to purchase faster vehicles. Both titles rely on fast-paced racing with a number of hazards placed in the player's path and include the ability to ram opponents off the track. While the environments and vehicles are completely different (motorcycles versus snowmobiles and the open road versus alpine courses), there are several similarities. The extreme racing element of Sled Storm derived from an earlier Electronic Arts game called Road Rash (1991).
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The first game in the Sled Storm series was released on the PlayStation video game console. Once players are through thrashin' the slopes, they can pop the disc into a standard CD player and listen to the music. In addition, the included soundtrack features songs from the likes of Rob Zombie, Econoline Crush, Uberzone, E-Z Rollers and Dom & Roland. The game includes support for the DualShock Analog Controller to offer both analog control as well as vibration feedback while racing.
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Players can also save unlocked characters, upgraded sleds and circuit progress using a memory card with one block free. Finally, the multi-player perspective can be set to either a portrait or landscape view to offer more or less of the screen while racing. The AI can also be tweaked by toggling "Catch Up Logic," meaning the CPU-controlled racers will move faster once you pass them. After completing a few circuits, you'll be able to mix and match the unlocked courses to form your own custom championship. Once players have finished the Time Trials, there are a number of customizable features to help tailor the game to individual preferences. Sled Storm also features a Time Trials mode, which has you racing as fast as you can in order to earn a spot on the leader board. Earn enough points and you'll be able to unlock additional characters to play as. The Super SnoCross involves racing strictly for points as you string together tricks off the motocross-inspired courses.
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The Open Mountain Championship involves straightforward racing down alpine terrain as you try to finish first to receive a cash prize (which can then be used to purchase upgrades in such areas as treads, skis, brakes and spotlights). Two types of championship racing are awaiting you: Open Mountain and the Super SnoCross. Championship Mode involves competing in a series of races that can earn you money as well as open up additional tracks and hidden characters. Once a player has found the appropriate character, he or she can set the number of laps (from two to nine), time of the race (day or night) and even the weather conditions (clear, snow or rain). Players can choose their alter ego from a pool of characters, each with his or her own sled rated in five areas: top speed, acceleration, handling, stability and tricks. Quick Race allows you to jump right into the game on any of the available courses unlocked during the Championship Mode. Sled Storm offers two forms of racing for both multi-player and solo competition: Championship and Quick Race. After defeating the mountain races you can unlock the storm sled which is a thin, quick and agile sled capable of outracing even the fastest standard sleds. It was also possible to multicombo on higher jumps to gain an even higher score. Whatever combinations of buttons were used would affect what trick was used. A trick feature was also implemented which was performed by using two shoulder buttons in combination with the direction pad.
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The game had purchasable upgrades for the riders' snowmobiles which can improve handling, acceleration, among other things.